Motion, captured at the source.

XM3 Studios is a performance capture studio. We record body, hands and face on a calibrated optical stage, then solve and clean every take so it's ready for production the moment it arrives.

Every marker. Every frame. Every finger.

Optical cameras track reflective markers up to 240 times a second. We solve them into a skeleton that moves exactly the way your performer did, from the weight shift in the hips to the curl of each finger.

From our stage to your story.

Our motion lives in games, feature and short films, cinematics, virtual production and robotics, made by solo creators and full studios alike.

Inside the volume.

What you get from every session we run, and what's inside every pack we publish.

XM3 Volume 01
System
Optical, marker-based performance capture
Capture rate
Up to 240 frames per second
Body
Full-body solve with locked foot contacts
Hands
Full finger tracking on every take
Face
Facial capture recorded alongside the body
Props
Rigid-body tracking for weapons, tools and set pieces
Delivery
FBX for any DCC or engine, Unreal Engine 5 projects, MetaHuman-ready retargets

Ready for your first take?

Send us a shot list, a script or just an idea. We'll come back with a capture plan built around your schedule and budget.

XM3 Studios is a member of the NVIDIA Inception Program.

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